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Testing Video Games Can’t Possibly Be Harder Than an Afternoon With Xbox, Right?

This article is from June 2007, when I was interviewed for the Seattle Weekly newspaper on what it’s like to be a tester in the games industry.

Most of my career was in QA; I’ve shipped over thirty titles. When I was at Surreal I started out as Lead QA Manager before moving over onto the production side of things, so they thought I was a good person to ask about the industry. (After all, after a decade in the QA saltmines, I had a lot to say about it).

http://www.seattleweekly.com/2007-07-11/news/testing-video-games-can-t-possibly-be-harder-than-an-afternoon-with-xbox-right/

I love that fact that they call me a “lively redhead”. It’s like they know me or something :)

Enjoy!

Welcome to my blog!

Hi, I’m Darci Morales.

You might know me from the games I’ve worked on, which include Tornado Outbreak, The Suffering: Ties That Bind, This Is Vegas, Red Dead Revolver, Midnight Club II, Midnight Club III:Dub Edition and many more.

Stick around – I’ll post more soon. :)